SpriteCraft 1.3.2

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Software Specifications


SpriteCraft Screenshot
Editor Rating
0.0
Version:
1.3.2
Size:
1.06 MB
License [?]:
Freeware
Price:
Not available
Last Updated:
Category:
Components and Libraries Software
Developer:
MoleStudio
Operating System:
Windows 98 Windows 2000 Windows ME Windows XP
Additional Requirements:
Direct3D 7 or OpenGL 1.1, DirectSound
Limitations
Not available

SpriteCraft Review

" Easy to use sprite game engine for shareware/freeware game developers. "

SpriteCraft is a sprite game engine for quick and easy development of qualitative 2D games. With SpriteCraft even a beginner programmer can quickly create a game in any suitable programming language.

If you want to:
  • create great games without writing tons of code;
  • program games quickly and easily;
  • develop games with your favorite programming language and in your favorite programming style,

then SpriteCraft is definitely what you need!

Features:
- High-level objects management
SpriteCraft provides high-level, easy and clear management for all the game objects. Besides of that, it allows you to efficiently automate some operations and assign specific reactions on a variety of events.

- "2D via 3D" approach
Although SpriteCraft provides author with a sprite-level interface, the engine itself works with 3D objects and intensively uses the extended capabilities of 3D-accelerators. This allows to perform a lot of calculating operations directly on the video card and lower CPU usage.

- Basic particles system
Particle systems are required to show various explosions, trails, fire, fog, smoke and other similar effects.

- Creating tile maps
Tile maps allow you to create scrolling background which can also be cycled and/or multi-layered. Tile maps are really indispensable in creating scroll-shooters and other scrolling arcade games.

- Collision detection
SpriteCraft gives you convenient mechanisms both for automatic and explicit collision detection. During collision check, the sprite may be considered as a circle, a rect, or a bitmask, which grants you with a range of comparing types, from faster "circle-to-circle" upto slower "pixel-to-pixel".

Other features:
- OpenGL and Direct3D/DirectSound/DirectInput support
- You can write you games in any language supporting COM: Microsoft Visual C++, Microsoft Visual Basic, Borland Delphi, VBScript or JavaScript.
- Powerful scripting language.


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