Flash SlideShow Engine is a Delphi powerful component to create Flash animation like slideshow with different transition and transformation effects.
Flash SlideShow Engine features:
- supports the following image formats: JPG, BMP, PNG, GIF, EMF, WMF etc.;
- an existing animation movie (swf) can be used to creating another one;
- two sound type (MP3 format): common sound and background sound not stopping during slideshow pause. Volume and balance of the sound channels can be changed during playing (Pan);
- preloader and controller (navigation bar) are embedded, but you can use custom solutions too.
Slide-shows generated by SlideShow Engine can be published at web-sites, used in standalone players or embedded to other animation flash movies. There are abilities to create as a classic slide-show so dynamic scenes in which objects move, change sizes, appear and fade.
Transition and transformation effects:
- geometric effects:
moving, rotation, scale, skew;
- color effects:
fading and appearing with alpha, color changing, bluring, glowing, saturation, shadow moving;
- mask effect:
mosaic, viscous liquid, shutters, zoom.
How SlideShow Engine works:
The "component" manages objects conventional named "SLIDES". That can be an image, text, metafile or even SWF. The slide "life" is described by Condition Actions in which can be set different transformations. Every Condition Action answers just for slide "appearing" or "fading". Also, slide can move over screen not fading or appear again after fading.